Risk Management is a piece of eLearning set in a spooky hotel, with creepy locations and strange guests. The rich visuals and audio are very similar to those found in hidden object games.
The biggest challenge was how to produce rich game visuals on a small budget and in 10-15 days.
At first what seemed a very ambitious project turned into a pure delight and every location was produced to a high standard. I used a combination of techniques, using a oil filter on photos to produce a painted look as a base. This also involved finding separate photos of objects or using CGI to populate a scene and bring them to life. Once the backgrounds and objects were in place, I then over-painted where required to achieve the right lighting and shadows. Additional effects were to use textures to grunge up a scene.
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